Résumé
Professional Summary
Experienced User Experience Designer specializing in information architecture, interface design, and user-first principles. Adept at crafting wireframes, prototypes, and interactive designs with a focus on seamless user journeys. Proven track record of increasing user satisfaction and reducing issues through data-driven design decisions and collaboration with cross-functional teams. Passionate about delivering intuitive digital or physical experiences that drive business results.
Skills
Design Tools: Figma, Sketch, Adobe XD, WordPress
UX Skills: Wireframing, Prototyping, Interaction Design (physical and Digital), Website Design, App Design
Research Skills: User Testing, A/B Testing, Usability Testing, User Journey Mapping, Competitive Analysis
Education
Bradley University – Interactive Media and Game Design
Minor: User Experience Design | Honors: Summa Cum Laude | GPA: 3.9
Study Abroad: Arnhem, Netherlands
Awards:
- Midwest Game Developers Conference- Best Student Entry (2024) (Soulsync City, Game Design / Level Design Team Lead)
- First Place Physical Games Computer Simulation Gaming Conference 2021 (Game Design Lead)
- SpyHop Best in Showcase Board Game Design 2019 (Board Game Design Lead)
- Multimedia Excellence in Design 2018 (Game Design and 3D Printing)
Work Experience
Principal Website Designer–
Freelance
[Nov 2024 – Present]
- Design an interactive website for wellness coaches to keep up to date on their clients mental wellness journey from the ground up while keeping scope in control.
- Facilitate communication between design, development, and the client to craft cohesive and effective user focused solutions that improve user interaction and satisfaction.
- Analyze user feedback to inform design decisions, optimize onboarding experiences, and create interactive features.
- Create user journeys, wireframes, prototypes, and high fidelity designs in Figma before transitioning the final design to a live site in wordpress where the users could interact with the website.
Rock Climbing Center Supervisor and Guest Interaction Designer–
Stowe Mountain Resort, Stowe VT
[Jan 2025 – Present]
- Discover pain points of the onboarding and offboarding process through observation and interviews and design new strategies to improve the experience of the user’s journey.
- Facilitated an increase in guest understanding and a significant decrease in on-the-wall issues due to fear and uncertainty in the climbing process through designing and testing new user journey paths around the climbing gym and analyzing the results based on users attitudes, types of questions users asked, frequency of questions asked, and the speed at which the users interacted with the facility.
UX Design Team Lead–
Dormly
[Feb 2025 – Present]
- Design five new multi platform products that integrate seamlessly with each other in Figma, using sketches, wireframes, prototypes, and user tests to ensure the best possible solution is found.
- Present the design solutions found to company leaders and assist the programming team in ensuring the end product is the perfect solution
- Ensure the companies brand is consistent in all products released.
Website Design Project Team Lead-
Arts Partners (Class Project
[Jan 2024 – May 2024]
- Re-Design the clients website from the ground up in WordPress to better organize content, as well as encourage users to interact with programs, which lead to an increase in program sign ups.
- Formulated new moodboards, wireframes, and competitive analysis that were used to make informed design decisions.
- Facilitated cross discipline team communication that created more engagement with the project and higher understanding of the goals.
Design and User Experience Lead–
Momenteam- Study Abroad: Arnhem Netherlands
[Jan 2023 – June 2023]
- Develop an engaging network multiplayer game while studying abroad in the Netherlands and collaborating effectively with cross functional teams.
- Identify points for end users to ensure a smooth gameplay and onboarding tutorial experiences.
- Administer user surveys and run user testing, while keeping track of data for various teams on the project.
- Create wireframes and prototypes of design solutions in Figma to showcase and present to the team.